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wiki:instruments [2013/09/29 10:16] – [Sonatina Symphonic Orchestra] link to Nils Gey's experiment blog posts raboofwiki:instruments [2014/02/23 13:37] – 'soundfont' is specifically sf2 raboof
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 ====== Instruments, Samples, and Sound Effects ====== ====== Instruments, Samples, and Sound Effects ======
 This is the central page where you can find sampled instruments, recorded snippets, sound effects, and other resources to help render your ideas and MIDI data to real audio output. This is the central page where you can find sampled instruments, recorded snippets, sound effects, and other resources to help render your ideas and MIDI data to real audio output.
 +<note>This page and wiki/free_audio_data need to be merged. </note>
  
 ==== Overview ==== ==== Overview ====
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 **Sound synthesis** is the artificial generation of sound. It can be done via **spectral** or **physical modelling**. A **synthesizer** is a tool used for sound synthesis. Sound synthesis is not yet well-developed enough to realistically render orchestral pieces. **Sound synthesis** is the artificial generation of sound. It can be done via **spectral** or **physical modelling**. A **synthesizer** is a tool used for sound synthesis. Sound synthesis is not yet well-developed enough to realistically render orchestral pieces.
  
-**Sampling** is the use of samples to produce audio. **Samples** are soundfiles of individual notes and articulations an acoustic instrument can produce. They serve as sources for **sampled instruments**, files a **sampler** can use as virtual instruments for sound production. Formats for sampled instruments, currently supported by LinuxSampler, include GIG, SF2, and SFZ. An SFZ instrument comes with samples separately (which is not the case with the GIG and SF2 formats). It instructs the sampler on how to utilize the samples. The term **soundfont** (or **SoundFont**) is associated with the SF2 format. Sampling is currently the only way to produce acceptable renditions of orchestral music.+**Sampling** is the use of samples to produce audio. **Samples** are soundfiles of individual notes and articulations an acoustic instrument can produce. They serve as sources for **sampled instruments**, files a **sampler** can use as virtual instruments for sound production. Formats for sampled instruments include GIG, SF2 (also: **soundfonts**), and SFZ. Sampling is currently the only way to produce acceptable renditions of orchestral music.
  
-LinuxSampler is presently the only sampler in Linux. However, Calfbox is another development in the works. See [[apps:categories:softsynths_and_samplers]] for a list of tools.+See also: [[apps:categories:softsynths_and_samplers]].
  
 A **sequencer** is tool for playing and manipulating note information, most commonly in MIDI form. A **sequencer** is tool for playing and manipulating note information, most commonly in MIDI form.
wiki/instruments.txt · Last modified: 2014/05/06 22:15 by baryon