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wiki:programming_audio [2011/07/22 19:38] – add faust emrumwiki:programming_audio [2014/03/19 12:42] j_e_f_f_g
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-Note: Before starting a new project, eventually you would like to join an existing project, or +Note: Before starting a new project, perhaps you would like to join an existing project, or take over any of the [[/apps/categories/unmaintained| Unmaintained Projects ]] !
-take over any of the [[/apps/categories/unmaintained| Unmaintained Projects ]] !+
  
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 Related pages: Related pages:
-  * midi resources: [[http://wiki.linuxaudio.org/apps/categories/midi_programming_resources]] +  * [[/apps/dev_apps|List of resources for audio developers]] 
-  * libraries, APIs: [[:wiki:programming_libraries|APIs,Code-Libraries for audio,graphics,media,GUIs]]+  * [[:wiki:programming_libraries|APIs and Code-Libraries for audio,graphics,media,GUIs]]
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   * [[/apps/all/faust| wiki page]]    * [[/apps/all/faust| wiki page]] 
   * [[/apps/all/faust_online| online compiler ]]   * [[/apps/all/faust_online| online compiler ]]
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 +  * [[http://www.csounds.com/about| CSound]] - << Csound is a programming language designed and optimized for sound rendering and signal processing. The language consists of over 1300 opcodes - the operational codes that the sound designer uses to build "instruments" or patches. Although there are an increasing number of graphical "front-ends" for the language, you typically design and modify your patches using a word processor. Usually, you create two text files - a .orc (orchestra) file containing the "instruments," and a .sco (score) file containing the "notes. >>
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   * Squirrel [[http://www.squirrel-lang.org/#overview]]   * Squirrel [[http://www.squirrel-lang.org/#overview]]
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   * [[http://www.jython.org/| Jython - Write Java with Python]]   * [[http://www.jython.org/| Jython - Write Java with Python]]
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-  * [[http://www.cython.org/| Cython]] - Makes possible to write C-like code with Python-Style Syntax (strange mix of python and c)+  * [[http://www.cython.org/| Cython]] - Makes possible to write C-like code with Python-Style Syntax (mix of python and c)
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   * EEL - hard real-time language, C-like. Home: [[http://eel.olofson.net/]] - Article: [[http://mstation.org/EEL.php]]   * EEL - hard real-time language, C-like. Home: [[http://eel.olofson.net/]] - Article: [[http://mstation.org/EEL.php]]
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   * Eiffel - "Eiffel is more than a language; it is a framework for thinking about, designing and implementing object-oriented software. " [[http://docs.eiffel.com/book/why-eiffel/why-eiffel]]   * Eiffel - "Eiffel is more than a language; it is a framework for thinking about, designing and implementing object-oriented software. " [[http://docs.eiffel.com/book/why-eiffel/why-eiffel]]
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 +  * [[http://q-lang.sourceforge.net/| Q - Equational Programming Language ]] - An interpreted, dynamically typed functional programming language based on term rewriting which allows you to define functions using symbolic equations.
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 +  * [[http://lua-av.mat.ucsb.edu/blog/?page_id=195| LuaAV ]] - "LuaAV is a real-time audiovisual scripting environment based around the Lua scripting language and a collection of libraries."
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 +  * [[http://chuck.cs.princeton.edu/| Chuck Progr. Language ]] - Life-Coding, "on-the-fly", "concurrent audio programming language for real-time synthesis, composition, performance, and analysis."
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 +  * [[http://embedded.eecs.berkeley.edu/giotto/|Giotto Language]] - "The Giotto system consists of a time-triggered programming language, a compiler, and a runtime system. Giotto aims at hard real-time applications with periodic behavior. "
 +\\
 +  * [[http://ptolemy.eecs.berkeley.edu/ptolemyII/tutorial.htm|PtolemyII]] - "Ptolemy II is an open-source software framework supporting experimentation with actor-oriented design. Actors are software components that execute concurrently and communicate through messages sent via interconnected ports. A model is a hierarchical interconnection of actors."
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 +  * [[http://archhaskell.wordpress.com/2009/08/01/atom-a-domain-specific-language-for-hard-realtime-applications/| Atom (Haskell) ]] - "Atom is a Haskell DSL (domain specific language) for designing hard realtime embedded software. Based on guarded atomic actions (similar to STM (Software Transactional Memory)). "
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 +  * [[http://x10-lang.org/home/introduction.html| X10 programming language ]] - X10 is a strongly typed, concurrent, imperative, object-oriented programming language designed for productivity and performance on modern multi-core and clustered architectures. X10 augments the familiar class-based object-oriented programming model with constructs to support execution across multiple address spaces, including constructs for a global object model, asynchrony and atomicity.
 +\\
 +  * [[http://chapel.cray.com/| Chapel programming language ]]  - << A parallel programming language, designed to improve the productivity of high-end computer users while also serving as a portable parallel programming model that can be used on commodity clusters or desktop multicore systems. Chapel strives to vastly improve the programmability of large-scale parallel computers while matching or beating the performance and portability of current programming models like MPI. >>
 +\\
 +  * [[http://upc.lbl.gov/| Berkeley UPC - Unified Parallel C ]] - An extension of the C programming language designed for high performance computing on large-scale parallel machines.
 +\\
 +  * [[http://www.mcs.anl.gov/research/projects/mpi/| MPI - The Message Passing Interface Standard]]  -  A library specification for message-passing, proposed as a standard by a broadly based committee of vendors, implementors, and users.
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 +  * [[http://haxe.org/doc/intro| haxe.org]] - A language that translates to different target languages.
wiki/programming_audio.txt · Last modified: 2017/03/24 12:41 by djay