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Programming

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Misc information related to dsp/audio programming and development.

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Higher-level real-time programming languages

  • “ We aim to make it easy to write high-performance parallel programs that can be retargeted to a wide variety of computer architectures. We are developing a new style of parallel programming, which separates the program logic from the parallelism details, and enables a program to be moved easily from one computer architecture to another. ”

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  • SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.

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  • “Squirrel is a high level imperative, object-oriented programming language, designed to be a light-weight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games. ”

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  • “ A real-time language for music and animation. Serpent was designed and implemented as a stand-alone, general purpose interpreter. Serpent is perhaps ideal as a game scripting language due to its real-time design and support for external C++ objects and C functions. ”

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  • “ Urbi is an open-source software platform to control robots or complex systems in general. It includes a C++ component library called UObject. ”

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  • Cython - Makes possible to write C-like code with Python-Style Syntax (strange mix of python and c)

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wiki/programming_audio.1302616545.txt.gz · Last modified: 2011/04/12 15:55 by 201.83.51.4