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Note: Before starting a new project, eventually you would like to join an existing project, or take over any of the Unmaintained Projects !

Misc information related to dsp/audio programming and development.

Related pages:

Project funding and crowd fund raising

Higher-level real-time programming languages

  • “ We aim to make it easy to write high-performance parallel programs that can be retargeted to a wide variety of computer architectures. We are developing a new style of parallel programming, which separates the program logic from the parallelism details, and enables a program to be moved easily from one computer architecture to another. ”

  • SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.

  • FAUST- “Is a functional programming language for realtime audio signal processing. The Faust compiler translates DSP
    specifications into efficient Cpp code. A variety of plateforms and plugin are supported (jack, alsa, ladspa, max, Q, vst, …) ”

  • “Squirrel is a high level imperative, object-oriented programming language, designed to be a light-weight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games. ”

  • “ A real-time language for music and animation. Serpent was designed and implemented as a stand-alone, general purpose interpreter. Serpent is perhaps ideal as a game scripting language due to its real-time design and support for external C++ objects and C functions. ”

  • “ Urbi is an open-source software platform to control robots or complex systems in general. It includes a C++ component library called UObject. ”

  • Cython - Makes possible to write C-like code with Python-Style Syntax (strange mix of python and c)

wiki/programming_audio.1311356293.txt.gz · Last modified: 2011/07/22 19:38 by emrum